![]() Most also opt for sumo-inspired rules instead of lowering your opponents' health bars via beat downs, you knock them off stages. Simplified controls and an extensive cast of popular characters aren't essential genre elements, but they're vital in cementing a game's status as a party-friendly brawler (many releases follow that template). For starters, there’s a blend of Mario-style precision hops and Street Fighter slug outs. The platform-fighter genre is as vague and nebulous as any other, but most have a few key traits in common. The gameplay objective differs from that of traditional fighters in that. None quite compare to Nintendo's titles in terms of scope or provenance, but they're far more than mere cash-ins on a fad. The series was created by Masahiro Sakurai, who has directed every game in the series. More than two decades into Smash’s life, several Smash competitors have appeared, and many of them exist as PC games. With one major property holding up the concept, there hasn't been much competition to mix up the formula-until now. ![]() Besides Playstation All-Stars Battle Royale and a few fan projects, there has been few notable releases besides Nintendo's wildly successful Super Smash Bros. There aren't many platform-based fighting games, despite the genre existing for decades.
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